Sleepy Waves is a survival shooter starring a little character trapped in his nightmares and forced to fight waves after waves of vicious enemies.
The game was made step by step, by following the official tutorial of the Unity Training Days; then improved in order to customise the player's experience.
I added new menus (main menu, pause, game over), completely modified the user interface and the sound design, created new gameplay mecanics such as the random appearance of health items,
the highscore management and an ultimate ability steadily charging over time and unleashing a powerfull shockwave destroying every ennemy remaining on the screen.
Engine : Unity